
This is because the stories are left purposely vague, due to any character being able to be killed off in battle, and some campaigns lasting for generations. Villain scenarios have stories that start off interesting but ultimately have a repetitive theme. Generic scenarios of three or five chapters with minimal story can be played as well. Scenarios play out quickly and chapters can be completed in an hour or two. After this introductory scenario is completed, four campaigns of five chapter lengths against the other story villains are unlocked. The first portion of the game is a three-chapter scenario with a villain that works as a tutorial. Wildermyth is a blast to play through, and the enemies’ development can make every campaign feel different. Despite this blight, it’s an otherwise fascinating game. These scenarios have their promising moments are let down by a feeling of sameness that makes the characters feel generic rather than personal. The game is simpler than it looks at first, with a progression system, that due to its randomness, provides plenty of variety. Wildermyth is a turn-based tactical RPG that uses procedural generation for each of its story scenarios. Why specify that every character is “human” unless you planned to add in more playable races? The way the dev team has added in different evil factions makes me think they’ve got some more planned there, too.Worldwalker Games has a roguelite tactical RPG on its hands to be excited about. You can see placeholders in the menu for future campaigns, and other design choices lead you to believe there’s going to be more variety down the road. The first is that Wildermyth is in Early Access and it’s clear there are ambitious plans.

That’s likely to change for a couple of reasons. There are more similarities than differences. Those powerful emotional story beats happen naturally, but currently there aren’t enough variables to make the stories really surprising. A goofy prankster is heartbroken when their rival is killed by monsters, not realizing how much they relied on each other.

Two companions fight evil as friends, but then one of them falls in love with their friend’s child. The real alchemy happens in the unexpected combinations. Currently though, Wildermyth has a lot of unrealized potential.
